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Gamewright
$19.99
8 +
This is a fabulous game in which players collect colored dice (removing one die on each turn) in an effort to match the dice combinations shown on combo cards held in their hand. Some cards are very specific (a blue die showing 6 and an orange die showing 3) while another might require any combination of blue and orange dice totaling 15. This game is all about decision-making. The biggest risk is that another player will take a die you need before your next turn. So you stay aware of how many of each die you need are available on each turn, and choose wisely. There are 1 or 2 wild dice per round that can be any color you choose, as well as Action cards that influence dice in the tray. At round's end, keep the combo cards you completed - they're worth points. Kids will learn probability, visual discrimination, and strategic thinking. Even with the luck of the draw and the roll of the dice, a keen eye and alert mind are what determines who wins Take it or Leave It! 2 - 5 players.